Comme promis il y a quelques jours, le patch 1.1 pour BioShock vient de sortir.
Assez décevante, la liste des correction est finalement plutôt courte, on espérait plus à la vue du temps que 2K Boston a mis à le développer. Au niveau des nouveautés, on notera l'apparition de nouveaux plasmides (Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2), l'ajout d'une option pour désactiver les Vita-Chambres et ENFIN le support des écrans larges. Cette rustine corrige aussi une flopée de petits bugs mineurs : mais pas de grosse révolution dans les mécanismes de jeu.
Pour 27 Mo, le patch se télécharge sur l'un des miroirs suivants :
Assez décevante, la liste des correction est finalement plutôt courte, on espérait plus à la vue du temps que 2K Boston a mis à le développer. Au niveau des nouveautés, on notera l'apparition de nouveaux plasmides (Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2), l'ajout d'une option pour désactiver les Vita-Chambres et ENFIN le support des écrans larges. Cette rustine corrige aussi une flopée de petits bugs mineurs : mais pas de grosse révolution dans les mécanismes de jeu.
Pour 27 Mo, le patch se télécharge sur l'un des miroirs suivants :
v1.1 PC Patch Updates. Fixes, and Features :
- Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2
- Added an Option to disable the Vita-Chambers for added difficulty
- Added support for a walk toggle keybind
- Added Horizontal FOV Lock option
- Fixed mouse acceleration issues
- Fixed reserved keys not functioning properly when keys are unbound
- Fixed multiple cases of keys not allowing a rebind
- Re-added the Human Inferno tonic
- Changed behavior of subtitles so that inappropriate queuing does not occur
- Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display
- Added rendering support for TripleHead2Go
- Atlas VO volume increased for German releases
- Fixed issue of subtitles not clearing correctly occasionally
- Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame
- Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
- Fixed subtitle timings to more accurately match the on screen audio
- Fixed issue causing stuttering audio when using Windows Vista
- Fixed issue with characters squirming and wiggling after death
- Fixed blood decals and other projectors not showing up on ATI hardware
- The "Enable EAX" option is now greyed out when EAX-capable hardware is not present
- Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
- Removed erroneous "Reload" binding in a no-weapons context
- Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
- Fixed incorrect Training Message when shooting a Mimic
- Fixed refresh rate being locked at 60hz in DX10 mode
- Fixed VSync disabling in DX10 mode
Xbox 360 Title Update Fixes, and Features :
- Added widescreen option: Horizontal FOV
- Fix for rare case where a partial cache is not cleared
- Increased Atlas' volume in German
- Fix for GUI sounds not playing during heavy action
- Fix for not being able to take picture of Cobb in Rec
- Possible fix for pauses or hangs when opening flash bink movies
- Fix for switching difficulty breaking achievement
- Fix for small texture streaming bug
- Fix for rare hang when a lot of things are going on at once
Xbox 360 Downloadable Content:
- Added Disable Vita Chamber option
- Plasmid Pack is included in this DLC (Machine Buster 1 & 2, Vending Expert 1 & 2, Sonic Boom 1 & 2, EVE Saver)
- 100 point achievement for beating game without Vita Chamber called "Brass Balls"