Un tout nouveau patch vient de sortir pour Painkiller ainsi que son extention Battle Out of Hell numéroté 1.62, pesant le modique poids d'environ 110mo. Celui-ci apporte des corrections de bugs, ainsi qu'une mise à jour du côté multijoueur permettant plus d'options.
- Téléchargement :
- Version Windows pour Client
- Versions Windows et Linux pour Serveur
- Disponibles sur Blue's News
- Changelog :
- MULTIPLAYER :
- CHANGE: Linux server updated to 1.6.2.
- CHANGE: Additional minor physics tweaks to match 1.35.
- CHANGE: Improvements to visual artifacts caused by high lag.
- CHANGE: Shotgun horizontal knockback reduced slightly.
- CHANGE: Cfg.NetcodeEnemyPredictionInterpolationFactor added to
allow adjustments to enemy position prediction (default 0.66).- CHANGE: Removed hallway collision models in maps DM_Psycho, Absinthe and Sacred to facilitate faster player movement.
- FIX: Demo recording FPS droppping issues.
- FIX: Demo playback resetting to Main Menu no longer occurs.
- FIX: FPS drop collision issue on map DM_Psycho fixed.
- FIX: Getting 'stuck' issue on maps DM_Psycho and Sacred fixed.
- FIX: Random drop on demo playback bug corrected.
- FIX: Spectators going through portals now works correctly.
- FIX: Double teleportation visual now fixed.
- FIX: Staked grenade explosions behind walls no longer work.
- FIX: Map changes while demo recording no longer cause crashes.
- FIX: Miscellaneous sound playback issues.
- FIX: Minor Windows incompatibility error for some users.
- FIX: Weapon fire prediction FXs.
- FIX: Automatically firing after respawn.