AcroGames est fier d'annoncer son acquisition de l'Unreal Engine 3, le moteur phare du moment développé par Epic Games. AcroGames est plus habitué des MMO Coréens que des FPS, mais le projet secret pour lequel sera utilisé le moteur pourrait très bien être un jeu du type d'Huxley, dont les coréens sont friands.
Le communiqué complet en anglais se trouve dans la suite de la nouvelle.
Le communiqué complet en anglais se trouve dans la suite de la nouvelle.
“We are very satisfied to be working with Unreal Engine 3,” said HyunTae Jeong, chief executive officer and game director of AcroGames. “We have had positive experiences making games with previous releases of Epic’s engine and are finding that Unreal Engine 3 is extremely flexible and quite capable of meeting our development needs.”
“AcroGames is a promising team comprised of top talent and we look forward to working with them,” said Jay Wilbur, vice president of Epic. “We are committed to supporting the Asian game market with best of breed development tools, and our agreement with AcroGames marks a significant achievement in this effort.”
About AcroGames
AcroGames is an up and coming game development studio in Seoul, Korea. Core team members have contributed to renowned titles including NCsoft’s “Lineage II,” which is powered by Epic’s Unreal Engine 2, and Softmax’s “Magna Carta” series.
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and a best-of-breed toolset. Unreal Engine 3 is expected to maintain those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at www.unrealtechnology.com.
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and game engine technology for PC and console. The company has created multiple million-selling, award-winning titles in their Unreal series and their latest game, Gears of War, broke sales records on Xbox 360 selling more than 3 million copies worldwide in the first ten weeks and awarded overall Game of the Year for 2006 by the Academy of Interactive Arts & Sciences, Game Developers Choice Awards, GameSpot, GamePro and many others. Epic is also responsible for the Unreal Engine, which is the underlying technology for a wide range of games including Console Game of the Year winner "Tom Clancy's Splinter Cell" by Ubisoft; PC Gamer's Game of the Year "Deus Ex" from Ion Storm/Eidos; "America's Army: Special Forces" by the United States Army; and "Harry Potter and the Sorcerer's Stone" (PC) by Electronic Arts. Epic's Unreal Engine 3 is the current holder, and three-time consecutive winner, of Game Developer magazine's Front Line award for Best Game Engine. Epic Games was also awarded Studio of the Year at the 2006 Spike TV Video Game Awards and Developer of the Year by Official Xbox Magazine. Additional information about Epic can be obtained through Epic's Web site at www.epicgames.com.
Epic, Epic Games, Unreal, and Gears of War are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.