On se demande parfois si VALVe ne cherche pas à obtenir le record du plus grand nombre de mises à jour pour ses jeux, au vu du nombre de redémarrages de Steam qu'ils nous imposent chaque semaine.
Steam Client
- Fixed client failing to login to the Steam Authentication servers on machines with multiple network interfaces
- Fixed game servers failing to connect to VAC servers on machines with multiple network interfaces
- Fixed "-sport" parameter being ignored
- Implemented a client cvar value querying API (to replace the alias method various 3rd party tools were using). Servers can call enginefuncs_t::pfnQueryClientCvarValue() and will get a callback for that cvar value via NEW_DLL_FUNCTIONS::pfnCvarValue().
- Fixed RCON failing when you were not connected to the server itself