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Le SDK de Source vient d'être mis à jour. Voici le changelog :

New Features to the Source SDK
  • Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar
  • Added hl2mp model animation sources
  • Added a sample skeleton for use with MotionMapper. This can be used with various HL2MP animations. It is meant for use as the second parameter on the MotionMapper command line
  • Added MotionMapper template files (referenced by documentation) under SourceSDKBinMotionMapperTemplates
  • Fixed compiling shaders with spaces in the MOD path.
  • Added files for the VertexLitGeneric shader under the srcsdkshadersadvanced directory (when you install the source code)

    These issues have been resolved
  • Updated MotionMapper and its code to the latest version
  • Fixed qc_eyes outputting a wrong filename in the QC text
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