Le SDK de Source vient d'être mis à jour. Voici le changelog :
New Features to the Source SDK
Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar
Added hl2mp model animation sources
Added a sample skeleton for use with MotionMapper. This can be used with various HL2MP animations. It is meant for use as the second parameter on the MotionMapper command line
Added MotionMapper template files (referenced by documentation) under SourceSDKBinMotionMapperTemplates
Fixed compiling shaders with spaces in the MOD path.
Added files for the VertexLitGeneric shader under the srcsdkshadersadvanced directory (when you install the source code)
These issues have been resolved
Updated MotionMapper and its code to the latest version
Fixed qc_eyes outputting a wrong filename in the QC text
New Features to the Source SDK
These issues have been resolved