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Chose promise, chose due, telle est la devise de EA (j'en fais un peu trop quand même là). En fait, je voulais simplement vous expliquez que la mise à jour 1.45 de BF1942 venait de voir le jour. Si vous avez déjà installé la dernière version de Secret Weapons, télécharger cette mise à jour n'est pas nécessaire. Cependant, pour les autres, voici une belle série de liens.
  • Mise à jour 1.4->1.45 (50 Mo) Miroirs : 1,2,3,4
  • Version complète 1.45 (107 Mo) Miroirs : 1,2,3,4
** IMPORTANT INFO INVOLVING AIR CONTROLS IN PATCH 1.45 **
Patch 1.45 has introduced 3 new AIR controls, located under CONTROLS in the OPTIONS menu, on the 2nd page of the AIR tab. If you have applied the 1.45 patch to an existing, previously played install of Battlefield 1942, you will need to define keys for these controls in order for them to work while playing.
For reference, if you apply the 1.45 patch to an installation of Battlefield 1942 that has not been previously played, the keys are setup by default as follows :
AIR Control ---------- Default Key
------------------------------------
GO TO POSITION 4 -- Key 4
GO TO POSITION 5 -- Key 5
GO TO POSITION 6 -- Key 6
NETWORK/SERVER FIXES
game.listPlayers will now display client IP addresses when run from the server console
CLIENT FIXES
Support for Battlefield 1942: Secret Weapons of WWII expansion pack
Land vehicles will not respawn if player is too close to spawnpoint.
Def Gun now has shell icon instead of rocket.
Fixed issue with using the mouse wheel as a control.
AI skill no longer resets to EASY when browsing menus.
Dropped kits stay on static objects such as bridges, houses, etc.
Fixed issue with disappearing buttons after activating a custom game.
Tooltips added for Def Gun, stationary MG42 and stationary Browning.
Kits can no longer be picked up from a distance.
Fixed force from explosions on vehicles which were sometimes wrong, and caused vehicles to roll over.
AI players don't count when voting in COOP.
Possible to select position 4, 5 and 6 in aircrafts.
Console background does not disappear after switching to main menu.
Changing camera view while shooting or leaving water works.
CO-OP briefing text now displays the specific conquest type for each map (Assault, Head-On or Hybrid)
Names with line-feeds are now valid.
Fixed floating exploit.
Fixed first person animations, which sometimes stopped prematurely.
Fixed crash when changing camera view under certain conditions.
par BalSagoth Commenter
Partager | Source : WorthPlaying

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