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DICE et Electronic Arts continuent de patcher doucement leur machine à bugs, à savoir Battlefield 4. Le patch du jour concerne la version PC du titre et il est plutôt conséquent si l'on en croit le changelog qui se trouve dans la suite de la nouvelle. Dans la liste des changements, on trouve entre autre l'amélioration de la stabilité du jeu, la correction du bug de la perte de son en High/Ultra et des modifications mineures de l'UI. Attention si vous êtes un utilisateur régulier des jets, ces derniers ont vu leur gameplay évoluer. Les avions ont désormais des pilotages plus proches (les F35 et J-20 ont été rendu plus facilement maniables, et le Su-50 moins maniable) et les trois avions sont globalement moins faciles à manœuvrer.

Le patch sera appliqué automatiquement au prochain démarrage du jeu.

Jan 13 PC Game Update Notes
-Various fixes for improving general stability
-Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
-Additional fix for the "sound loop" deadlock when running High/Ultra graphics settings
-Added a warning for using Legacy AMD drivers that were out of date
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fixed a bug where players’ rank icons on the scoreboard would not be updated
-Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
-Normalized repair rates across all vehicles.
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where a Main Battle Tank Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Increased damage by 25% for the Stealth Jet 20mm cannons.
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-Fix for player spawning under the map when deploying on Lancang Dam
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
par utr_dragon Commenter
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