U4iA vient de sortir un patch pour Offensive Combat, son FPS gratuit WTF. Ce dernier est le plus gros depuis le passage du jeu en bêta et ajoute un niveau baptisé « Probetown » et inspiré par l'âge d'or de la science-fiction, un nouveau personnage nommé « Money Sack » et deux nouvelles armes, la mitraillette OP5 et l'arme blanche « The Notch Carver ».
La liste complète des changements se trouve dans la suite de la nouvelle.
La liste complète des changements se trouve dans la suite de la nouvelle.
Offensive Combat v2012.06 | November 13, 2012
Feature Changes
Added ‘Probetown’ map
Added ‘Money Sack’ character
Added ‘OP5′ SMG weapon
Added ‘The Notch Carver’ melee weapon
Added ‘Thumb’s Down’ Pwn
Added BLOOD! to gameplay
Added coin and XP Boosters to ‘Special’ tab in marketplace
Added Gold and Silver Mystery Boxes ‘Special’ tab in marketplace
Added ‘Gold Arbiter’ AR and ‘Gold Peregrine’ SMG, only available through Golden Mystery Box
Added ‘Silver Furrberg’ Shotgun and ‘Silver Ferret M82′ Sniper Rifle, only available through Silver Mystery Box
Added Coin Box to ‘Special’ tab in marketplace
New and improved marketplace UI – marketplace and character are now separate
End of round spinner added – at the end of a certain amount of play (determined by the OC gods) you are awarded a free spin – prizes include coins, weapons, body parts, pwns, and consumables
Pwns now give individual rewards based on length of Pwn
Friends list updated allowing you to remove a friend
3-day weapon rentals are back with limited rentals per weapon
In order to lower the price of weapon mods, we have increased the price of the base weapons
You can now preview available mods, skins and stats for weapons before purchase
Lowered pricing for spin slots
Lowered rental price for grenades
All body parts prices lowered
Changed between-round time to 30 seconds to allow for end of round spins, marketplace purchases, and changing loadouts.
Items are now level locked in the marketplace
Rebalanced character skills loadout
Gameplay Mode Reward Changes
‘Capture The Flag’
Captured the Flag: 25XP + 10 Coins
Returned the Flag: 5XP + 5 Coins
Defended your Flag: 5XP
Defended your Flag Carrier: 5XP
Killed Enemy Flag Carrier: 10XP
‘Control Point’
Captured Control Point: 10XP + 10 Coins
Defended Control Point: 5XP
Assaulted Control Point: 5XP
Improvements
Miscellaneous stability improvements
Fixes
Miscellaneous bug repairs